Tuesday, November 10, 2009

Problem 2.1: Drawing Similar Figures

Today we learned how to read the intersection points of a coordinate grid by playing the Four in a Row game. Then we started learning how to draw figures on a coordinate grid using algebraic rules for transforming another figure. The original figure is a computer game character named Mug Wump, and we started drawing Zug, Lug, Bug, and Glug using the points for Mug.

Classnotes are available here. The handout packet students received for the next few days is available here.

There is no new homework, but the POW is due Monday, 11/16, and if students want to get a head start on the homework for this Thursday, they may start ACE 2.1 in their handout packet.

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